A 3D wireframe renderer from 1989, running live in the browser in 2026. The original algorithm was hand-written from scratch in Turbo Pascal as a college senior project — months of work, before the public Web existed.
Thirty-five years later, the same engineer returned to that code with Claude Code as agentic AI collaborator. The AI faithfully translated all 3,800 lines into JavaScript — preserving the original functionality, look, and feel — and the two together rebuilt the demo and wrote the story behind it. Use the keyboard controls on the right to rotate, scale, and navigate the scene. Read the full story →
Mouse drag — rotate · Scroll wheel — scale
Default scene shows the hovertank with hidden-line removal. Press C to switch to object 1 (cube) or 2 (dodecahedron), or adjust perspective and other settings.